public string finalSpeech(GameObject[] machines) {
System.Text.StringBuilder sb = new System.Text.StringBuilder();
//string[] speechArray = new string[machines.Length];
sb.AppendLine("");
int scoreCheck = 0;
foreach (GameObject go in machines) {
Machine m = go.GetComponent<Machine>();
string s = m.endText[m.currentState];
sb.Append(s);
if (m.currentState == m.correctState) {
scoreCheck++;
}
}
if(scoreCheck == 6) {
return sb.ToString();
} else {
return "You fail!";
}
}
}