private TrieNode ( char character, TrieNode>.IDictionary |
||
character | char | The character for the TrieNode. |
children | TrieNode>.IDictionary | Children of TrieNode. |
isWord | bool | If root TrieNode to this TrieNode is a word. |
wordCount | int | |
Результат | System.Collections.Generic |
internal TrieNode(char character, IDictionary<char, TrieNode> children,
bool isWord, int wordCount)
{
Character = character;
Children = children;
IsWord = isWord;
WordCount = wordCount;
}