internal GraphicState(GraphicState cp)
{
fontDetails = cp.fontDetails;
colorDetails = cp.colorDetails;
size = cp.size;
xTLM = cp.xTLM;
yTLM = cp.yTLM;
aTLM = cp.aTLM;
bTLM = cp.bTLM;
cTLM = cp.cTLM;
dTLM = cp.dTLM;
tx = cp.tx;
leading = cp.leading;
scale = cp.scale;
charSpace = cp.charSpace;
wordSpace = cp.wordSpace;
}