private float GetHeight(float[] left, float[] right)
{
float max = float.MinValue;
float min = float.MaxValue;
for (int i = 0; i < left.Length; i += 2) {
min = Math.Min(min, left[i + 1]);
max = Math.Max(max, left[i + 1]);
}
for (int i = 0; i < right.Length; i += 2) {
min = Math.Min(min, right[i + 1]);
max = Math.Max(max, right[i + 1]);
}
return max - min;
}