private int ReinsertExplicitCodes(int textLength)
{
for (int i = initialTypes.Length; --i >= 0;) {
sbyte t = initialTypes[i];
if (t == LRE || t == RLE || t == LRO || t == RLO || t == PDF || t == BN) {
embeddings[i] = 0;
resultTypes[i] = t;
resultLevels[i] = -1;
} else {
--textLength;
embeddings[i] = embeddings[textLength];
resultTypes[i] = resultTypes[textLength];
resultLevels[i] = resultLevels[textLength];
}
}
// now propagate forward the levels information (could have
// propagated backward, the main thing is not to introduce a level
// break where one doesn't already exist).
if (resultLevels[0] == -1) {
resultLevels[0] = paragraphEmbeddingLevel;
}
for (int i = 1; i < initialTypes.Length; ++i) {
if (resultLevels[i] == -1) {
resultLevels[i] = resultLevels[i-1];
}
}
// Embedding information is for informational purposes only
// so need not be adjusted.
return initialTypes.Length;
}