hyades.physics.Chain.Chain C# (CSharp) Метод

Chain() публичный Метод

public Chain ( PointMass from, PointMass to, int count, float k, float damping, float mass ) : System
from PointMass
to PointMass
count int
k float
damping float
mass float
Результат System
        public Chain(PointMass from, PointMass to, int count, float k, float damping, float mass)
        {
            this.damping = 0.99f;
            this.pointmass_list = new List<PointMass>();
            this.spring_list = new List<Spring>();

            float length = Vector2.Distance(from.position, to.position) / count;
            Vector2 direction = to.position - from.position;
            direction.Normalize();

            for (int i = 0; i < count+1; i++)
                pointmass_list.Add(new PointMass(new Vector2(from.position.X + direction.X * length * i, from.position.Y + direction.Y * length* i), mass));

            pointmass_list[0] = from;
            pointmass_list[count] = to;

            for (int i = 1; i < count+1; i++)
                spring_list.Add(new Spring(pointmass_list[i - 1], pointmass_list[i - 0], k, damping));
        }