hyades.level.Level.Update C# (CSharp) Метод

Update() публичный Метод

public Update ( double elapsed ) : void
elapsed double
Результат void
        public void Update(double elapsed)
        {
            physics.MoveDistantBodies(player.body.position, 15, 20);

            Entity entity;
            for (int i = entities.Count-1; i >= 0; i--)
            {
                entity = entities[i];
                if (entity.removed)
                    Remove(entity);
                else
                {
                    entity.Update(elapsed);

                    if (entity is Enemy)
                        (entity as Enemy).UpdateTarget(physics, elapsed);
                }
            }

            physics.Update(elapsed);
        }