static private MessageTemplateList ( string templateName, |
||
templateName | string | |
player | ||
Результат | void |
static void MessageTemplateList( string templateName, Player player ) {
player.Message( "SetGen: Unrecognized terrainType \"{0}\". Available terrain types: {1}",
templateName,
Enum.GetNames( typeof( RealisticMapGenTerrainType ) ).JoinToString() );
}