fCraft.MapCommands.MakeZone C# (CSharp) Метод

MakeZone() статический приватный Метод

static private MakeZone ( Player player, Position marks, object tag ) : void
player Player
marks Position
tag object
Результат void
        static void MakeZone( Player player, Position[] marks, object tag ) {
            Zone zone = (Zone)tag;
            zone.xMin = Math.Min( marks[0].x, marks[1].x );
            zone.xMax = Math.Max( marks[0].x, marks[1].x );
            zone.yMin = Math.Min( marks[0].y, marks[1].y );
            zone.yMax = Math.Max( marks[0].y, marks[1].y );
            zone.hMin = Math.Min( marks[0].h, marks[1].h );
            zone.hMax = Math.Max( marks[0].h, marks[1].h );
            player.Message( "Zone \"" + zone.name + "\" created, " + zone.getVolume() + " blocks total." );
            player.world.log.Log( "Player {0} created a new zone \"{1}\" containing {2} blocks.", LogType.UserActivity,
                                  player.name,
                                  zone.name,
                                  zone.getVolume() );
            player.world.map.zones.Add( zone );
        }