public static UIElement SelectHeroType(ActorClass type)
{
UIElement thisClassButton = null;
switch (type)
{
case ActorClass.Barbarian:
thisClassButton = UIElement.FromHash(0x98976D3F43BBF74);
break;
case ActorClass.DemonHunter:
thisClassButton = UIElement.FromHash(0x98976D3F43BBF74);
break;
case ActorClass.Monk:
thisClassButton = UIElement.FromHash(0x7733072C07DABF11);
break;
case ActorClass.Witchdoctor:
thisClassButton = UIElement.FromHash(0x1A2DB1F47C26A8C2);
break;
case ActorClass.Wizard:
thisClassButton = UIElement.FromHash(0xBC3AA6A915972065);
break;
case ActorClass.Crusader:
thisClassButton = UIElement.FromHash(0x99AF146AC9D24C99);
break;
}
return thisClassButton;
}