dlech.SshAgentLib.UnixAgent.StopUnixSocket C# (CSharp) Метод

StopUnixSocket() публичный Метод

public StopUnixSocket ( ) : void
Результат void
        public void StopUnixSocket()
        {
            // work around mono bug. listener.Dispose() should delete file, but it
              // fails because there are null chars appended to the end of the filename
              // for some reason.
              // See: https://bugzilla.xamarin.com/show_bug.cgi?id=35004
              var socketPath = ((UnixEndPoint)listener.LocalEndpoint).Filename;
              var nullTerminatorIndex = socketPath.IndexOf('\0');
              listener.Dispose();
              if (nullTerminatorIndex > 0) {
            try {
              socketPath = socketPath.Remove(nullTerminatorIndex);
              File.Delete(socketPath);
            } catch {
              // well, we tried
            }
              }
        }