WindowsGame1.Game1.LoadContent C# (CSharp) Метод

LoadContent() защищенный Метод

protected LoadContent ( ) : void
Результат void
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            level.LoadContent();
        }