Vidka.Core.EditorLogic.CheckClipEasingCollision_easesTimeline C# (CSharp) Метод

CheckClipEasingCollision_easesTimeline() приватный Метод

private CheckClipEasingCollision_easesTimeline ( int x, int y, VidkaClipVideoAbstract clip ) : void
x int
y int
clip Vidka.Core.Model.VidkaClipVideoAbstract
Результат void
        private void CheckClipEasingCollision_easesTimeline(int x, int y, VidkaClipVideoAbstract clip)
        {
            UiObjects.SetTrimHover(TrimDirection.None);
            UiObjects.SetShowEasingHandles(false);
            if (clip == null)
                return;
            var boundThres = BOUND_THRESH_MAX;
            if (Dimdim.lastCollision_easeSide == TrimDirection.Left)
            {
                if (x - Dimdim.lastCollision_x1 <= boundThres)
                {
                    UiObjects.SetTrimHover(TrimDirection.Left);
                    UiObjects.SetShowEasingHandles(true);
                }
            }
            else if (Dimdim.lastCollision_easeSide == TrimDirection.Right)
            {
                if (Dimdim.lastCollision_x2 - x <= boundThres)
                {
                    UiObjects.SetTrimHover(TrimDirection.Right);
                    UiObjects.SetShowEasingHandles(true);
                }
            }
        }
EditorLogic