public WebCamTexture ( string deviceName ) : System | ||
deviceName | string | The name of the video input device to be used. |
Результат | System |
public WebCamTexture(string deviceName)
{
Internal_CreateWebCamTexture(this, deviceName, 0, 0, 0);
}
WebCamTexture::WebCamTexture ( ) : System | |
WebCamTexture::WebCamTexture ( int requestedWidth, int requestedHeight ) : System | |
WebCamTexture::WebCamTexture ( int requestedWidth, int requestedHeight, int requestedFPS ) : System | |
WebCamTexture::WebCamTexture ( string deviceName, int requestedWidth, int requestedHeight ) : System | |
WebCamTexture::WebCamTexture ( string deviceName, int requestedWidth, int requestedHeight, int requestedFPS ) : System |