UnityEngine.RenderTexture.GetNativeDepthBufferPtr C# (CSharp) Метод

GetNativeDepthBufferPtr() публичный Метод

Retrieve a native (underlying graphics API) pointer to the depth buffer resource.

public GetNativeDepthBufferPtr ( ) : IntPtr
Результат IntPtr
        public IntPtr GetNativeDepthBufferPtr()
        {
            IntPtr ptr;
            INTERNAL_CALL_GetNativeDepthBufferPtr(this, out ptr);
            return ptr;
        }

Usage Example

Пример #1
0
 static public int GetNativeDepthBufferPtr(IntPtr l)
 {
     try {
         UnityEngine.RenderTexture self = (UnityEngine.RenderTexture)checkSelf(l);
         var ret = self.GetNativeDepthBufferPtr();
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.RenderTexture::GetNativeDepthBufferPtr