UnityEngine.ParticleSystemExtensionsImpl.GetCollisionEvents C# (CSharp) Метод

GetCollisionEvents() приватный Метод

private GetCollisionEvents ( ParticleSystem ps, GameObject go, object collisionEvents ) : int
ps ParticleSystem
go GameObject
collisionEvents object
Результат int
        internal static extern int GetCollisionEvents(ParticleSystem ps, GameObject go, object collisionEvents);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 public static int GetCollisionEvents(this ParticleSystem ps, GameObject go, List <ParticleCollisionEvent> collisionEvents)
 {
     if (go == null)
     {
         throw new ArgumentNullException("go");
     }
     if (collisionEvents == null)
     {
         throw new ArgumentNullException("collisionEvents");
     }
     return(ParticleSystemExtensionsImpl.GetCollisionEvents(ps, go, collisionEvents));
 }
All Usage Examples Of UnityEngine.ParticleSystemExtensionsImpl::GetCollisionEvents