private INTERNAL_CALL_GetSceneAt ( int index, |
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index | int | |
value | ||
Результат | void |
private static extern void INTERNAL_CALL_GetSceneAt(int index, out Scene value);
[MethodImpl(MethodImplOptions.InternalCall)]
/// <summary> /// <para>Get the scene at index in the SceneManager's list of added scenes.</para> /// </summary> /// <param name="index">Index of the scene to get. Index must be greater than or equal to 0 and less than SceneManager.sceneCount.</param> public static Scene GetSceneAt(int index) { Scene scene; SceneManager.INTERNAL_CALL_GetSceneAt(index, out scene); return(scene); }