UnityEngine.Networking.NetworkSystem.ObjectDestroyMessage.Serialize C# (CSharp) Метод

Serialize() публичный Метод

public Serialize ( NetworkWriter writer ) : void
writer UnityEngine.Networking.NetworkWriter
Результат void
        public override void Serialize(NetworkWriter writer)
        {
            writer.Write(this.netId);
        }
    }
ObjectDestroyMessage