UnityEngine.Experimental.Director.AnimationMixerPlayable.InstantiateEnginePlayable C# (CSharp) Метод

InstantiateEnginePlayable() приватный Метод

private InstantiateEnginePlayable ( ) : void
Результат void
        private extern void InstantiateEnginePlayable();
        public bool SetInputs(AnimationClip[] clips)