private BuildSubTree ( UnityEditor.Audio.AudioMixerController controller ) : TreeViewItem | ||
controller | UnityEditor.Audio.AudioMixerController | |
Результат | TreeViewItem |
private TreeViewItem BuildSubTree(AudioMixerController controller)
{
AudioMixerGroupController masterGroup = controller.masterGroup;
TreeViewItem item = new TreeViewItem(masterGroup.GetInstanceID(), 0, base.m_RootItem, masterGroup.name) {
userData = masterGroup
};
this.AddChildrenRecursive(masterGroup, item);
return item;
}