UnityEditor.TextureImporter.GetAutomaticFormat C# (CSharp) Метод

GetAutomaticFormat() публичный Метод

TODO.

public GetAutomaticFormat ( string platform ) : TextureImporterFormat
platform string
Результат TextureImporterFormat
        public TextureImporterFormat GetAutomaticFormat(string platform)
        {
            TextureImporterSettings dest = new TextureImporterSettings();
            this.ReadTextureSettings(dest);
            TextureImporterPlatformSettings platformTextureSettings = this.GetPlatformTextureSettings(platform);
            List<BuildPlayerWindow.BuildPlatform> validPlatforms = BuildPlayerWindow.GetValidPlatforms();
            foreach (BuildPlayerWindow.BuildPlatform platform2 in validPlatforms)
            {
                if (platform2.name == platform)
                {
                    return FormatFromTextureParameters(dest, platformTextureSettings, this.DoesSourceTextureHaveAlpha(), this.IsSourceTextureHDR(), platform2.DefaultTarget);
                }
            }
            return TextureImporterFormat.Automatic;
        }