internal override void Reflow()
{
this.SetupSplitter();
for (int i = 0; i < (base.children.Length - 1); i++)
{
this.splitState.DoSplitter(i, i + 1, 0);
}
this.splitState.RelativeToRealSizes(!this.vertical ? ((int) base.position.width) : ((int) base.position.height));
this.SetupRectsFromSplitter();
}
private static void ReflowRecurse(SplitView node) { node.Reflow(); foreach (View child in node.children) { SplitView node1 = child as SplitView; if ((bool) ((Object) node1)) SplitView.RecalcMinMaxRecurse(node1); } }