public override void OnInspectorGUI()
{
base.serializedObject.Update();
base.InspectorEditButtonGUI();
EditorGUILayout.PropertyField(base.m_IsTrigger, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(base.m_Material, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_Center, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_Radius, new GUILayoutOption[0]);
base.serializedObject.ApplyModifiedProperties();
}