UnityEditor.SizeByVelocityModuleUI.SizeByVelocityModuleUI C# (CSharp) Метод

SizeByVelocityModuleUI() публичный Метод

public SizeByVelocityModuleUI ( ParticleSystemUI owner, SerializedObject o, string displayName ) : System
owner ParticleSystemUI
o SerializedObject
displayName string
Результат System
        public SizeByVelocityModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "SizeBySpeedModule", displayName)
        {
            base.m_ToolTip = "Controls the size of each particle based on its speed.";
        }