UnityEditor.ShapeModuleUI.GetUsesShell C# (CSharp) Метод

GetUsesShell() приватный Метод

private GetUsesShell ( ShapeTypes shapeType ) : bool
shapeType ShapeTypes
Результат bool
        private bool GetUsesShell(ShapeTypes shapeType)
        {
            return (Array.IndexOf<ShapeTypes>(this.shellShapes, shapeType) != -1);
        }