UnityEditor.ScriptReloadProperties.Store C# (CSharp) Метод

Store() приватный статический Метод

private static Store ( ) : ScriptReloadProperties
Результат ScriptReloadProperties
        private static ScriptReloadProperties Store()
        {
            ScriptReloadProperties properties = ScriptableObject.CreateInstance<ScriptReloadProperties>();
            properties.hideFlags = HideFlags.HideAndDontSave;
            properties.ManagedStore();
            return properties;
        }
    }