UnityEditor.ProfilerWindow.SetCurrentFrame C# (CSharp) Метод

SetCurrentFrame() приватный Метод

private SetCurrentFrame ( int frame ) : void
frame int
Результат void
        private void SetCurrentFrame(int frame)
        {
            if ((((frame != -1) && Profiler.enabled) && (!ProfilerDriver.profileEditor && (this.m_CurrentFrame != frame))) && EditorApplication.isPlayingOrWillChangePlaymode)
            {
                EditorApplication.isPaused = true;
            }
            if (ProfilerInstrumentationPopup.InstrumentationEnabled)
            {
                ProfilerInstrumentationPopup.UpdateInstrumentableFunctions();
            }
            this.SetCurrentFrameDontPause(frame);
        }