UnityEditor.MovieImporterInspector.Apply C# (CSharp) Метод

Apply() приватный Метод

private Apply ( ) : void
Результат void
        internal override void Apply()
        {
            MovieImporter target = base.target as MovieImporter;
            target.quality = this.m_quality;
            target.linearTexture = this.m_linearTexture;
        }