UnityEditor.EditorGUILayout.GetSliderRect C# (CSharp) Метод

GetSliderRect() статический приватный Метод

static private GetSliderRect ( bool hasLabel ) : Rect
hasLabel bool
Результат UnityEngine.Rect
        internal static Rect GetSliderRect(bool hasLabel, params GUILayoutOption[] options)
        {
            return GUILayoutUtility.GetRect(!hasLabel ? EditorGUIUtility.fieldWidth : kLabelFloatMinW, (kLabelFloatMaxW + 5f) + 100f, 16f, 16f, EditorStyles.numberField, options);
        }