private static void CheckDragWindowExists()
{
if ((s_DragMode == 1) && (PaneDragTab.get.m_Window == null))
{
s_OriginalDragSource.RemoveTab(s_DragPane);
UnityEngine.Object.DestroyImmediate(s_DragPane);
PaneDragTab.get.Close();
GUIUtility.hotControl = 0;
ResetDragVars();
}
}