UnityEditor.DesktopPluginImporterExtension.DesktopSingleCPUProperty.OnGUI C# (CSharp) Метод

OnGUI() приватный Метод

private OnGUI ( UnityEditor.PluginImporterInspector inspector ) : void
inspector UnityEditor.PluginImporterInspector
Результат void
            internal override void OnGUI(PluginImporterInspector inspector)
            {
                EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
                GUILayout.Space(10f);
                EditorGUI.BeginChangeCheck();
                bool compatible = EditorGUILayout.Toggle(base.name, this.IsTargetEnabled(inspector), new GUILayoutOption[0]);
                if (EditorGUI.EndChangeCheck())
                {
                    base.value = !compatible ? DesktopPluginImporterExtension.DesktopPluginCPUArchitecture.None : base.defaultValue;
                    inspector.SetPlatformCompatibility(base.platformName, compatible);
                }
                EditorGUILayout.EndHorizontal();
            }
        }
DesktopPluginImporterExtension.DesktopSingleCPUProperty