static private GetConstantKeys ( float value ) : UnityEngine.Keyframe[] | ||
value | float | |
Результат | UnityEngine.Keyframe[] |
internal static Keyframe[] GetConstantKeys(float value)
{
Keyframe[] keys = new Keyframe[] { new Keyframe(0f, value, 0f, 0f), new Keyframe(1f, value, 0f, 0f) };
SetSmoothEditable(ref keys);
return keys;
}
private static List <DoubleCurve> GetSignedDoubleCurveDefaults() { return(new List <DoubleCurve>() { new DoubleCurve(new AnimationCurve(CurveEditorWindow.GetConstantKeys(-1f)), new AnimationCurve(CurveEditorWindow.GetConstantKeys(1f)), true) }); }