UnityEditor.BuildVerifier.VerifyBuildInternal C# (CSharp) Метод

VerifyBuildInternal() защищенный Метод

protected VerifyBuildInternal ( BuildTarget target, string managedDllFolder ) : void
target BuildTarget
managedDllFolder string
Результат void
        protected void VerifyBuildInternal(BuildTarget target, string managedDllFolder)
        {
            foreach (string str in Directory.GetFiles(managedDllFolder))
            {
                if (str.EndsWith(".dll"))
                {
                    string fileName = Path.GetFileName(str);
                    if (!this.VerifyAssembly(target, fileName))
                    {
                        object[] args = new object[] { fileName, target.ToString() };
                        Debug.LogWarningFormat("{0} assembly is referenced by user code, but is not supported on {1} platform. Various failures might follow.", args);
                    }
                }
            }
        }
    }

Usage Example

Пример #1
0
 public static void VerifyBuild(BuildTarget target, string managedDllFolder)
 {
     if (ms_Inst == null)
     {
         ms_Inst = new BuildVerifier();
     }
     ms_Inst.VerifyBuildInternal(target, managedDllFolder);
 }