UnityEditor.ASMainWindow.InitiateUpdateStatusWithCallback C# (CSharp) Метод

InitiateUpdateStatusWithCallback() приватный Метод

private InitiateUpdateStatusWithCallback ( string callbackName ) : void
callbackName string
Результат void
        private void InitiateUpdateStatusWithCallback(string callbackName)
        {
            if (!ASEditorBackend.SettingsIfNeeded())
            {
                Debug.Log("Asset Server connection for current project is not set up");
                this.error = true;
            }
            else
            {
                this.error = false;
                AssetServer.SetAfterActionFinishedCallback("ASEditorBackend", callbackName);
                AssetServer.DoUpdateStatusOnNextTick();
            }
        }