UnityEditor.Graphs.ParameterControllerView.OnEnable C# (CSharp) Метод

OnEnable() публичный Метод

public OnEnable ( ) : void
Результат void
        public void OnEnable()
        {
            this.m_Search = "";
            this.m_Tree = null;
            this.m_SearchTree = null;
            this.m_SearchMode = 0;
            this.m_ScrollPosition = new Vector2(0f, 0f);
            this.m_RenameOverlay = new RenameOverlay();
            this.m_LastSelectedIndex = -1;
            this.m_ParameterList = new ReorderableList(this.m_Tree, typeof(Element), true, false, false, false);
            this.m_ParameterList.onReorderCallback = new ReorderableList.ReorderCallbackDelegate(this.OnReorderParameter);
            this.m_ParameterList.drawElementCallback = new ReorderableList.ElementCallbackDelegate(this.OnDrawParameter);
            this.m_ParameterList.drawElementBackgroundCallback = new ReorderableList.ElementCallbackDelegate(this.OnDrawBackgroundParameter);
            this.m_ParameterList.onMouseUpCallback = new ReorderableList.SelectCallbackDelegate(this.OnMouseUpParameter);
            this.m_ParameterList.index = 0;
            this.m_ParameterList.headerHeight = 0f;
            this.m_ParameterList.elementHeight = 24f;
            Undo.undoRedoPerformed = (Undo.UndoRedoCallback) Delegate.Combine(Undo.undoRedoPerformed, new Undo.UndoRedoCallback(this.UndoRedoPerformed));
        }