UnityEditor.Connect.UnityConnectServiceData.UnityConnectServiceData C# (CSharp) Метод

UnityConnectServiceData() публичный Метод

public UnityConnectServiceData ( string serviceName, string htmlSourcePath, CloudServiceAccess jsGlobalObject, string jsGlobalObjectName ) : System
serviceName string
htmlSourcePath string
jsGlobalObject UnityEditor.Web.CloudServiceAccess
jsGlobalObjectName string
Результат System
        public UnityConnectServiceData(string serviceName, string htmlSourcePath, CloudServiceAccess jsGlobalObject, string jsGlobalObjectName)
        {
            if (string.IsNullOrEmpty(serviceName))
            {
                throw new ArgumentNullException("serviceName");
            }
            if (string.IsNullOrEmpty(htmlSourcePath))
            {
                throw new ArgumentNullException("htmlSourcePath");
            }
            this.m_ServiceName = serviceName;
            this.m_HtmlSourcePath = htmlSourcePath;
            this.m_JavascriptGlobalObject = jsGlobalObject;
            this.m_JsGlobalObjectName = jsGlobalObjectName;
            if (this.m_JavascriptGlobalObject != null)
            {
                if (string.IsNullOrEmpty(this.m_JsGlobalObjectName))
                {
                    this.m_JsGlobalObjectName = this.m_ServiceName;
                }
                JSProxyMgr.GetInstance().AddGlobalObject(this.m_JsGlobalObjectName, this.m_JavascriptGlobalObject);
            }
        }