private TriangleDealloc ( TriangleNet.Data.Triangle dyingtriangle ) : void | ||
dyingtriangle | TriangleNet.Data.Triangle | |
Результат | void |
internal void TriangleDealloc(Triangle dyingtriangle)
{
// Mark the triangle as dead. This makes it possible to detect dead
// triangles when traversing the list of all triangles.
Otri.Kill(dyingtriangle);
triangles.Remove(dyingtriangle.hash);
}