public void OnDestroy()
{
this.g_HairVertexPositions.Release ();
this.g_HairVertexPositionsPrev.Release ();
this.g_InitialHairPositions.Release ();
this.g_HairVertexTangents.Release ();
this.g_GlobalRotations.Release ();
this.g_LocalRotations.Release ();
this.g_HairThicknessCoeffs.Release ();
this.g_HairRestLengthSRV.Release ();
this.g_HairStrandType.Release ();
this.g_HairRefVecsInLocalFrame.Release ();
this.g_FollowHairRootOffset.Release ();
this.g_TexCoords.Release ();
}