public static CanHitPvpWithProj ( Projectile proj, Player target ) : bool | ||
proj | Projectile | |
target | Player | |
Результат | bool |
public static bool CanHitPvpWithProj(Projectile proj, Player target)
{
Player player = Main.player[proj.owner];
foreach (ModPlayer modPlayer in player.modPlayers)
{
if (!modPlayer.CanHitPvpWithProj(proj, target))
{
return false;
}
}
return true;
}