static private UpdateFrame ( |
||
mountedPlayer | ||
state | int | |
velocity | Vector2 | |
Результат | bool |
internal static bool UpdateFrame(Player mountedPlayer, int state, Vector2 velocity)
{
if (IsModMountData(Mount.mounts[mountedPlayer.mount.Type]))
{
return GetMount(mountedPlayer.mount.Type).UpdateFrame(mountedPlayer, state, velocity);
}
return true;
}