System.Net.PooledStream.Deactivate C# (CSharp) Метод

Deactivate() приватный Метод

private Deactivate ( ) : void
Результат void
        internal void Deactivate() {
            // Called when the connection is about to be placed back into the pool; this

            m_AsyncCallback = null;

            if (!m_ConnectionIsDoomed && m_CheckLifetime) {
                // check lifetime here - as a side effect it will doom connection if
                // it's lifetime has elapsed
                CheckLifetime();
            }
        }

Usage Example

Пример #1
0
        /// <devdoc>
        ///    <para>
        ///    Attempts to return a PooledStream to the pool.  If canReuse is false, then the
        ///    connection will be destroyed even if it is marked as reusable and a new conneciton will
        ///    be created.  If it is true, then the connection will still be checked to ensure that
        ///    it can be pooled and will be cleaned up if it can not for another reason.
        ///    </para>
        /// </devdoc>
        internal void PutConnection(PooledStream pooledStream, object owningObject, int creationTimeout, bool canReuse)
        {
            GlobalLog.Print("ConnectionPool#" + ValidationHelper.HashString(this) + "::PutConnection");
            if (pooledStream == null)
            {
                throw new ArgumentNullException("pooledStream");
            }

            pooledStream.PrePush(owningObject);

            if (m_State != State.ShuttingDown)
            {
                pooledStream.Deactivate();

                // cancel our error status, if we have no new requests waiting anymore
                if (m_WaitCount == 0)
                {
                    CancelErrorCallback();
                }

                if (canReuse && pooledStream.CanBePooled)
                {
                    PutNew(pooledStream);
                }
                else
                {
                    try {
                        Destroy(pooledStream);
                    } finally { // Make sure to release the mutex even under error conditions.
                        // Make sure we recreate a new pooled stream, if there are requests for a stream
                        // at this point
                        if (m_WaitCount > 0)
                        {
                            if (!CreationMutex.WaitOne(creationTimeout, false))
                            {
                                Abort();
                            }
                            else
                            {
                                try {
                                    pooledStream = UserCreateRequest();
                                    if (null != pooledStream)
                                    {
                                        PutNew(pooledStream);
                                    }
                                } finally {
                                    CreationMutex.ReleaseMutex();
                                }
                            }
                        }
                    }
                }
            }
            else
            {
                // If we're shutting down, we destroy the object.
                Destroy(pooledStream);
            }
        }
All Usage Examples Of System.Net.PooledStream::Deactivate