System.Net.Sockets.Tests.TcpClientTest.Properties_PersistAfterConnect C# (CSharp) Метод

Properties_PersistAfterConnect() приватный Метод

private Properties_PersistAfterConnect ( ) : System.Threading.Tasks.Task
Результат System.Threading.Tasks.Task
        public async Task Properties_PersistAfterConnect()
        {
            using (TcpClient client = new TcpClient())
            {
                // Set a few properties
                client.LingerState = new LingerOption(true, 1);
                client.ReceiveTimeout = 42;
                client.SendTimeout = 84;

                await client.ConnectAsync(System.Net.Test.Common.Configuration.Sockets.SocketServer.IdnHost, System.Net.Test.Common.Configuration.Sockets.SocketServer.Port);

                // Verify their values remain as were set before connecting
                Assert.True(client.LingerState.Enabled);
                Assert.Equal(1, client.LingerState.LingerTime);
                Assert.Equal(42, client.ReceiveTimeout);
                Assert.Equal(84, client.SendTimeout);

                // Note: not all properties can be tested for this on all OSes, as some
                // properties are modified by the OS, e.g. Linux will double whatever
                // buffer size you set and return that double value.  OSes may also enforce
                // minimums and maximums, silently capping to those amounts.
            }
        }