private Append ( string value, bool allowUnicode ) : void | ||
value | string | |
allowUnicode | bool | |
Результат | void |
internal void Append(string value, bool allowUnicode)
{
if (string.IsNullOrEmpty(value))
{
return;
}
Append(value, 0, value.Length, allowUnicode);
}
BufferBuilder::Append ( byte value ) : void | |
BufferBuilder::Append ( byte value, int offset, int count ) : void | |
BufferBuilder::Append ( string value ) : void | |
BufferBuilder::Append ( string value, int offset, int count ) : void | |
BufferBuilder::Append ( string value, int offset, int count, bool allowUnicode ) : void |