private void ProcessKeyboardInput()
{
var keyState = Keyboard.GetState();
if (keyState.IsKeyUp(Keys.M) && oldState.IsKeyDown(Keys.M))
{
if (MediaPlayer.Volume < 1)
{
MediaPlayer.Volume = 100;
mute = false;
}
else
{
MediaPlayer.Volume = 0;
mute = true;
}
}
oldState = keyState;
}