protected Evaluate ( StoryInstance instance, object iterator, object args ) : void | ||
instance | StoryInstance | |
iterator | object | |
args | object | |
Результат | void |
protected override void Evaluate(StoryInstance instance, object iterator, object[] args)
{
for (int i = 0; i < m_MsgIds.Count; i++) {
m_MsgIds[i].Evaluate(instance, iterator, args);
}
}