private InternalOnServerResponded ( |
||
thisptr | ||
server | Steamworks.gameserveritem_t | |
Результат | void |
private void InternalOnServerResponded(IntPtr thisptr, gameserveritem_t server) {
m_ServerResponded(server);
}
private void InternalOnServerFailedToRespond(IntPtr thisptr) {
ISteamMatchmakingPingResponse::InternalOnServerResponded ( Steamworks.gameserveritem_t server ) : void |