void HandleChatMemberInfo( IPacketMsg packetMsg )
{
var membInfo = new ClientMsg<MsgClientChatMemberInfo>( packetMsg );
byte[] payload = membInfo.Payload.ToArray();
#if STATIC_CALLBACKS
var callback = new ChatMemberInfoCallback( Client, membInfo.Body, payload );
SteamClient.PostCallback( callback );
#else
var callback = new ChatMemberInfoCallback( membInfo.Body, payload );
this.Client.PostCallback( callback );
#endif
}
void HandleChatActionResult( IPacketMsg packetMsg )