public FHS2(string craftDirectory, DVector2 position, DVector2 velocity)
: base(craftDirectory, position, velocity, 0, 108185, "Textures/fh9S2.png")
{
StageOffset = new DVector2(0, 9);
Engines = new IEngine[]
{
new Merlin1DVac(this, new DVector2(0, Height * 0.3))
};
}