SnapDotNet.Apps.App.UpdateLiveTile C# (CSharp) Метод

UpdateLiveTile() публичный статический Метод

public static UpdateLiveTile ( string notificationString = null ) : void
notificationString string
Результат void
		public static void UpdateLiveTile(string notificationString = null)
		{
			var status1 = notificationString ?? "No new notifications";
			var status2 = (notificationString != null && Settings.UnreadSnapCount > 1) ? "More..." : "";

			var xml = @"
				<tile>
					<visual version=""3"">
						<binding template=""TileSquare71x71IconWithBadge"">
							<image id=""1"" src=""ms-appx:///Assets/LiveTileLogo.png"" />
						</binding>
						<binding template=""TileSquare150x150IconWithBadge"">
							<image id=""1"" src=""ms-appx:///Assets/LiveTileLogo.png"" />
						</binding>
						<binding template=""TileWide310x150IconWithBadgeAndText"">
							<image id=""1"" src=""ms-appx:///Assets/LiveTileLogo.png"" />
							<text id=""1"">Snapchat</text>
							<text id=""2"">" + status1 + @"</text>
							<text id=""3"">" + status2 + @"</text>
						</binding>
					</visual>
				</tile>";

			var xmlDoc = new XmlDocument();
			xmlDoc.LoadXml(xml);
			var tu = TileUpdateManager.CreateTileUpdaterForApplication();
			tu.Update(new TileNotification(xmlDoc));

			// Update Badge
			xmlDoc.LoadXml("<badge value=\"" + Settings.UnreadSnapCount + "\"/>");
			var bu = BadgeUpdateManager.CreateBadgeUpdaterForApplication();
			bu.Update(new BadgeNotification(xmlDoc));
		}