public static Vibrate ( PlayerIndex playerIndex, float left, float right, float length ) : void | ||
playerIndex | PlayerIndex | The PlayerIndex. |
left | float | The Left. |
right | float | The Right. |
length | float | The Length. |
Результат | void |
public static void Vibrate(PlayerIndex playerIndex, float left, float right, float length)
{
SGL.InputManager.GetInputs<IGamepad>()[(int) playerIndex].Vibrate(left, right, length);
}